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Theres a new item-creation system (see sidebar), you can switch weapons quickly with the control pad, the cameras a bit less ornery.and thats it. You can count all the original features here on one hand. It’s just as fun as the original Dark Alliance, but legitimate improvements are scarce.
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Thats why Im scratching my head on why Interplay broke out the II for its latest bash-em-up. Stick a Roman numeral on the end of your new games title, and players start to expect certain things: better gameplay, fewer annoyances, and more entertainment value than the original.
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